Game Development with Unreal Engine 5, Lynn M., Sharif C., 2023

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Game Development with Unreal Engine 5, Lynn M., Sharif C., 2023.
    
   Today, a team of developers and designers with a creative mind have a number of game engines and massive resources from industry to begin their project. We will learn how to use Unreal Engine 5, which is one of the most successful game engines in the industry and has massive support from the community of game developers.

Game Development with Unreal Engine 5, Lynn M., Sharif C., 2023


Math for Game Design.
Making computer games meet using programming skills invents a harmony of visuals and sound effects, which interact with players based on their inputs. Players can interact with games via keyboard and mouse or any other controllers like VR set or console. Everyone knows that player interactions with game is a human factor, so as a beginner, they may have numbers of mistakes, like randomly/accidently clicking on buttons or pushing the wrong button. After a player becomes an expert in a game, their interaction with the game gets more mature and accurate on time. So, how we can make a bridge between human input as a player and the video game we designed in order to make a good gaming experience for player either as a beginner or an expert? What is the secret of making a harmony of visuals and assets that supports the Fun of gaming?

The answer is hidden in two main factors of the game: the quality of design and the efficiency level of the code. In this chapter, we will go through essential knowledge of mathematics, which any game developer needs to develop code for game. Mathematical approaches are an important part of any game development. They can support game mechanics, tune shaders, and increase performance. Mathematical functions and procedures are involved in creating material, playing animation, running special effects, supporting logics in inventory system, simplifying user interactions, calculating delays, and much more. Having advanced knowledge of mathematics and numeric in programming will always give accurate results and efficient qualities in any video game project.

Contents.
Cover Page.
Title Page.
Copyright Page.
Dedication Page.
About the Authors.
Preface.
Errata.
j Table of Contents.
1. What is Unreal Engine?.
2. Math for Game Design.
3. Editor Basics and Epic Launcher.
4. Using Blueprints.
5. Project Templates and User Interaction.
6. Game Objects and Materials.
7. Simple Data.
8. Interface and Event Handling.
9. Data Processing (Enum, Struct, Map, Data Tables) and Animation Instances.
10. Game Objects (Advanced) and Serialization.
11. Audio and Particles.
12. Packaging.
Index.



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2025-07-17 16:37:01