Learning to utilize a game engine may be difficult; you don’t know where to start, and UE4 is no exception. However, after you’ve mastered it, you’ll immediately realize how powerful and intuitive it truly is. And what better way to learn how to utilize a game engine than to create a game with it? This book will teach you all you need to know to design games for Android devices using UE4 and create a fully working game in the process.

THE ENGINE STARTER.
The Engine Launcher is a window that appears once you have started the engine. It is jam-packed with features and information that can be highly beneficial to you. First, we’ll look at the Engine Launcher’s UI, including its breakdown, where everything is placed, and functionality.
When you open the Engine Launcher, there are three options in the top left: Unreal Tournament, Unreal Engine, and Fortnite. The tab of Unreal Engine is open by default, and it contains the contents of the previous screenshot. The Unreal Tournament area contains information and links to the most recent Unreal Tournament game.
Contents.
About the Editor.
Chapter 1 Introduction to Unreal Engine.
Chapter 2 Start of the Work with Unreal Engine.
Chapter 3 Using Blueprints.
Chapter 4 Blackboard and Behavior Tree with AI.
Chapter 5 Multiplayer Basics.
APPRAISAL.
INDEX.
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Теги: учебник по программированию :: программирование :: Sufyan bin Uzayr
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